00032.5.17
Analyzed by Candidate Master Daniel
Waite
Caro-Kann
Defense
1. e4
c6 2. Nc3 e6
3. Nf3 d5
4. Ne5
Nf6 5. f4 Bc5
(Both
sides have mishandled the Opening.
Black misses
the
golden opportunity to cramp White "almost"
permanently
with …d4. From now on White has to play
"catch
up." In some fine restaurants
putting
"ketchup"
on your steak means the cook did a poor job.
In chess playing "catch up" in the
Opening,
especially
as White, means you've done a poor job.
The
move, 5. f4 is "almost" losing.
After 5…d4 the
Knight
has to move. The idea for Black is
Nxe4, Bd6,
and
Qc7. This game of "ketchup"
should be fatal for
White.)
6.
d4 Bd6
(White
gets back on track. While the move 6.
d4 is
not the
best, it is an attempt to put some pressure on
the
Black center and keep disaster a move or so
further
down the line. It stuffs the Black idea
of
…d4. 6. Nd3 is an odd move that seems to
work.
This
strange move attacks the Bishop and keeps it off
b4 at
the same time! The problem is that it
is a "one
move"
solution that blocks the Bishop and will
probably
have to move again. The idea is to find
as
permanent
solutions as possible in the opening.
Black
now as
the golden opportunity to play 6…Bb4 completely
disrupting
the White center.)
7. Bd3
O-O
(White
misses the simple, and possibly equalizing,
idea of
7. Nxf7! Kxf7 8. e5. Always consider
the
check. A check is a free move. How many times would
you
like to move more than once? Here is
the chance,
consider
the check - ALWAYS. From the defense's
perspective
it helps to not give away free moves.
8. a3
d6xe5
(White
takes leave of his senses. A lesson in
White's
mistaken
8th move is to evaluate the threat before you
move. The suspicion is that White is playing 8. a3
for one
of two reasons. Either White does not
have an
idea
[plan] or White fears the move ….Bb4.
The
problem
with White's move it is that it opens the door
for
Black to capture on e4. Either …dxe4 or
Nxe4 is
strong.)
9.
f4xe5 f6xe4 10. Qh5 Nd7
(Now
Black runs out of ideas. I know that it
looks
like
Black should develop but there are more pressing
issues
at hand - like survival. The move, 10.
Qh5
introduces
a very dangerous idea that must keep Black
on
guard. It is necessary for black to
play …f5. The
result
of this is that the Bishop on d3 is permanently
taken
out of the game. If White tries 11.
exf6 [en
passant]
then 11…Nxf6 covers the vital h7 square and
tackles
the Queen on h5. The White attack fizzles.
This
game can be a lesson in handling dangerous ideas
casually. On defense you must be aggressive!)
11.
b4 g6
(White
"baits" Black into taking at c3.
In the
process,
White drops the piece. The Black move
of g6
is
correct.)
12.
Qh6 e4xc3
(Black
picks up the piece. This is
correct. However
there
is a short lesson to be learned in this move.
Whenever
you capture material, you in essence give
something
up. In short, you give up two moves
[one to
capture
the piece and one to put the capturing piece
back on
the square you want it]. You must weigh
the
cost of
the time against the material won. In
most
cases
take the piece but think it through first.
If
you are
in doubt that you will survive the coming
attack
- don't grab the material. At this
point the
material
grab is safe and gives Black a huge
advantage.)
13.
Bg5 Qc7
(Black
loses immediately. Now Black must play
13…
f6. The best White can hope for now is the
perpetual
check
[or draw by three-fold repetition].
However the
game is
far from over. White's initiative is
still
very
dangerous. For example, 13. Bg5 f6 14.
Bxf6 Nxf6
15.
exf6 Rxf6. Then there is 15. Bxg6 hxg6
16. Qxg6
Kh8 and
White gains the draw by repetition [perpetual
check]. On 15 Bxg6 Nce4 16.exf6 Nxf6 17. O-O Qe7 18.
Rxf6
Rxf6 Black wins easily. On 14. exf6 Nxf6 Black
should
still be safe - but under pressure.)
14.
Bf6 d7xf6 15. e5xf6 Qe5+ 16.
d4xe5 g5
17.
h6xh7++
(You
asked a question at the beginning:
"I have been
playing
for about
12
years. I have only got serious about my chess in
the
last 2
years. I have a strong love for chess and I
played
at
least 2 games everyday for the last 2 years. I
don't
have a
rating, but I feel I am pretty good. I have no
one
to play
but the computer. So, I am self-taught in
everything
I know.
please tell me if I'm on the right track."
Answer:
First, I am glad you love chess.
The
fact is
that chess is plain fun. I really does
not
matter
what your skill level is if you can enjoy what
you are
doing. I did not win a game the first
two
years
that I played, but I had fun anyway.
There are
several
ways to gain a chess rating. You can go
to
United
States Chess Federation rated tournaments.
These
are official ratings. You can play
chess
on-line
and gain a rating that is not official but can
give
you an idea of your strength [I know these
ratings
are debatable but…]. You can play a
chess
program
that will rate your level of play.
Remember
that
the "rating" is only a measure of relative
strength.
As far as being "self taught"
is concerned, we
all
need help at times. There are many good
books
that
can help teach us. Silman's
"Amateurs Mind" and
"How
to Reassess your chess" are the best at this
point
in complete instructional manuals for most
players
(under the Master level). There are
many
places
on-line that offer instruction. If you
love
chess,
then you will find the study of chess enjoyable
when
there is no opponent around. It is also
fun to
hit
your unsuspecting neighbor with something you just
learned
in your studies. There is a problem
with
studying
chess, the better you get the less
competitive
the neighborhood games become. In other
words,
it becomes less fun if you do not have a
serious
challenge. One method of correction for
this
is what
my first chess teacher once said, every chess
player
has the moral obligation to help teach others
the
game. Teaching kids in the schools is a
great
chance
to stretch yourself.
About being on the "right
track," that depends on
what
you want to accomplish. If you want to
beat your
neighborhood
you are fine. Cut back on the mistakes
and
learn to play with your pawns and you will give
most of
your local friends fits. I think the
critical
element
in your immediate improvement is to understand
pawn
play.
In the game as Black, you gave yourself a
"Bad
Bishop." That is a Bishop where the central pawns are
on the
same color as the Bishop. In essence
this is
playing
a piece down. Part of the reason for
the
Opening
you chose [the Karo-Cann] is to avoid the bad
bishop. For the most part you need to play the
Bishop
to f5
before you play …e6. The Bishop is
technically
"bad"
but it is active [useful]. Remember
that pawn
will
dictate your strategy both offensively and
defensively. Use them to create space, permanent out
posts
and create weakness in your opponent's camp.
Remember
chess is war, these pawns are the foot
soldiers. You can not win a war without putting
troops
on the ground and winning as much space as
possible.
To get an accurate "track" a
coach would have to
examine
at least 50 games over several years time
period. What you are looking for is an improvement.
By
that, look to understand what mistakes you commonly
make. Then eliminate them. This will make you much
stronger
by virtue of the fact that you are not
helping
your opponent! Also there are set of
basic
applications
that a chess coach will look for that
includes
pawn play, piece interaction, and pattern
recognition
[et. al.]. The goal is to improve over
time. The painful thing is that this process takes
a
fearless
moral inventory, something that few have the
courage
to do. Still, keep at it. Enjoy the game.
Teach
someone else.)