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Here is a sample of a past Chess Journal newsletter.
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Chess Journal - August 2001
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Contents:
Odds and Ends
Featured Game
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ODDS AND ENDS
World Chess Championship Site
"Let's say you're interested in chess, the royal game, the game of kings.
With chess databases of millions of games on the market and an
extensive literature, where do you start? One excellent place is with
the games of the best players. Who are they? They are the players
who have fought for the title of World Chess Champion, and these
pages chronicle their struggles."
http://www.mark-weeks.com/chess/wcc-indx.htm
Alaska Chess League
The new url of the Alaska Chess League is as follows:
http://home.gci.net/~alaskachessleague/
Knight's Tour
Please check out <http://www.borderschess.org/KnightTour.htm>
for an extremely simple solution to the age old problem of the Knight's Tour.
Feel free to copy the information on that page for your web-page posting or for
any other publication. If you desire more information about my Knight's Tour,
the rule I've devised for solving the tour, or general questions about myself,
please contact me at <mailto:DTHOMASSON@carolina.rr.com> .
Enjoy,
Dan Thomasson
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FEATURED GAME
Analyzed by Master Daniel Waite
Ryan Evans (white) vs. Raleigh Evans
Zebulon, North Carolina 3/16/00
1. Pe2-e4 Pg7-g6 2. Bf1-d3 Pd7-d6 3. Ng1-e2 Pa7-a5
4. Ko-o Pe7-e5 5. Bd3-c4 Qd8-h4 6. Nb1-c3 Ng8-f6
7. Pd2-d3 Ra8-a6 8. Bc4xa6 Pb7xa6 9. Ph2-h3 Qh4-f4
10. Ne2xf4 Pe5xf4 11. Bc1xf4 Ph7-h6 12. Pe4-e5 Bf8-e7
13. Pe5xf6 Be7xf6 14. Nc3-d5 Bf6-d8 15. Rf1-e1+ Ke8-f8
16. Qd1-d2 Bc8-b7 17. Pc2-c4 Bb7-c6 18. Bf4xh6+ Rh8xh6
19. Qd2xh6+ Kf8-g8 20. Pb2-b4 Pa5xb4 21. Nd5xb4 Pa6-a5
22. Nb4xc6 Nb8xc6 23. Re1-e8++
1. Pe2-e4 Pg7-g6 2. Bf1-d3 [This is not a good place for the Bishop.
The idea is to put it someplace where it will be useful. Here it will get
in the way of the d-pawn, which will hinder your development. That means
you will have to move it again to get your Queen Bishop out. The best
places for you King Bishop are c4, b5, e2, and g2 depending on what you
are playing. Here, I like the idea of Bc4 to attack the f7 square early.
In the Opening you have three objectives: 1.) Get pieces to useful places
as quickly as possible. 2.) Create an imbalance (like better placed minor
pieces - Bishop's and Knights) and develop around it.] 3.) Play actively
and aggressively. In other words, in your mind divide the board in half
(the 4/5 ranks), now attack and occupy as much territory on your opponents
half as possible. This will also mean that you will focus most of your
attention and energy on the four squares in the center (e4/d4 and e5/d5).
This may be your easiest route to improvement at this stage of your chess
life. It certainly changed my game when I came understand these principles.]
2… Pd7-d6 3. Ng1-e2 [The natural place for this Knight is on f3. Here
it helps attack opponent's pieces in the center and support your own pieces.
The Knight on f3/f6 is critical to control Dark Squares on the Kingside and
middle. The Knight on f3/f6 is a key to the defense of a Kingside castle.]
3…Pa7-a5 4. Ko-o [Good! While developing make sure you keep an eye on
castling. Castling is actually a developing move. It gets the Rook to the
center and it gets the King out of the way so you can mobilize your forces
in the middle. The middle of the board is stronger because from it you can
control the side of the boards and get to the other King faster than if you
were just playing on the side.]
4…Pe7-e5 [Black puts both of the central pawns on dark squares. Since
the Bishop is behind these pawns the Bishop is "bad." The reason it is
"bad" is because it does not have the ability to join the battle. It is
not mobile and in essence becomes an overgrown pawn. This is like playing
a virtual piece down, or playing football with a broken leg.]
5. Bd3-c4 [Moving the piece as second time. If you had done this on
move 2 then you would have an extra move here. Ever wish you could move
twice? Well you can, legally, by putting the piece on the best square the
first time! This now frees up a move you don't have to make by moving it
again.]
5…Qd8-h4 6. Nb1-c3 Ng8-f6 7. Pd2-d3 [Learn this position. There are
some cool attacking possibilities out of this position. If you start with
f4 (which is the only reason for Ne2) then you can launch a very strong
Kingside attack. The pawn at f4 can go to f5 and completely cut off the
Black pieces from supporting the King (assuming the opponent castles Kingside)
then you get to pick and choose your attack. Or the pawn at f4 can capture
on e5 if you want to crack open the f-file or the middle.]
7… Ra8-a6 8. Bc4xa6 [Good winning material. "Material" is one of the
strongest imbalances (any difference in the position) you could have.]
8… Pb7xa6 [A serious mistake. This doubles the pawn on the a-file. This
is called "double isolated" pawns. They are almost impossible to defend.
It's like giving the opponent two pawns.]
9. Ph2-h3 [Don't weaken the pawns in front of your King! When you learn
more, you will find exceptions to this advice. Typically try not of move
pawns in front of your castled King unless there is a specific reason. Even
at that, the situation should be critical for you to move your pawns. Now
let me confuse you. 9. f4 launches a strong attack. Yes this moves a pawn
in front of the King but you get some solid attacking chances - you know one
of the exceptions…]
9…Qh4-f4 10. Ne2xf4 Pe5xf4 11. Bc1xf4 Ph7-h6 12. Pe4-e5 [Great move!
I have the hardest time teaching my young players to do this. You get to
crack open the center. The opponent's King is in the middle and he is badly
developed.]
12…Bf8-e7 13. Pe5xf6 Be7xf6 14. Nc3-d5 [Sweet! Attacking two pieces
at the same time. Do this as much as you can, especially if it fits your
plan. All combinations are based on a double threat.]
14…Bf6-d8 15. Rf1-e1+ [Good! Always consider check. It is one of the
most powerful moves in chess. With this move you also control the center.
Very nice. You will find that strong players will almost always choose the
forcing move over a "better" lessclear move. The reason for this is that a
clear line that is forced is easier to figure out. While a "better" move
will take more work and might have an unexpected snag someplace.]
15…Ke8-f8 16. Qd1-d2 Bc8-b7 17. Pc2-c4 Bb7-c6 18. Bf4xh6+ Rh8xh6
19. Qd2xh6+ Kf8-g8 20. Pb2-b4 [Missing 20.Re7 Nd7 21.Re8+ Nf8 22.Rxb8#.
You must know your check mating patterns. If you know these then you can
set them up or strike quickly if your opponent makes a mistake.]
20…Pa5xb4 21. Nd5xb4 Pa6-a5 22. Nb4xc6 Nb8xc6 23. Re1-e8++
Coach's Advice: Work on your Opening. Pick one for White and two for Black
(against e4 and d4), any of the major Openings, and learn the ideas, piece
placement, and early traps. Once you get this down you will be a very tough
opponent.
Consider pattern recognition. Learn the various attacking ideas (especially
connected to your chosen Openings). These patterns occur in many ways at
many times. Good places to find these patterns will be in Opening books
(that follow a game to the end), collections of games (pick a favorite player),
and books on "how to" attack. You might even start a "flash card" collection
of these so you can study them in your spare time. If you have friends who
will do this, you can trade and borrow these cards. Since you have only
played for two years (it took me two years to win my first game) you have
great attacking skills. Now sharpen these skills so that you will be a
threat to everyone. You can even save "lost" games with a good tactical shot.
Work on a victory dance - grin. You're going to win a lot of games.
The Chess Journal is sent out to 4788 subscribers as of this issue.
See you in September!
Bob
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Bob Ogden
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